Saturday, May 9, 2015

Review: Ready Player One by Ernest Cline

Ready Player One by Ernest Cline
Published: Crown Publishers, 2011
Awards Nominated: Locus First Novel and Campbell Memorial Awards


The Book:


“It’s the year 2044, and the real world is an ugly place. Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of ten thousand planets. And like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune-and remarkable power--to whoever can unlock them.


For years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved--that of the late twentieth century. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.


And then Wade stumbles upon the first puzzle. Suddenly the whole world is watching, and thousands of competitors join the hunt-among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Now the only way for Wade to survive and preserve everything he knows is to win. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life--and love--in the real world he’s always been so desperate to escape. A world at stake. A quest for the ultimate prize.” ~WWEnd.com


Ernest Cline’s first novel, Ready Player One, has met with a lot of success, including a deal for a movie that will reportedly be directed by Steven Spielberg.  I have to agree that this novel is a lot of fun, and I think it has a good chance of becoming an excellent movie adaptation as well!  On another note, Ernest Cline is publishing his next novel, Armada, this summer.  


My Thoughts:


I knew going in that the novel was going to play heavily on nostalgia for the 1980s, and that is very true.  The quest for Halliday’s Easter Egg requires all of its candidates to have an extensive knowledge of 1980’s pop culture and skill with the video games of the era, and movies, games, and music are constantly references throughout the story.  It seems like Ernest Cline must have really enjoyed the decade, to naturally have such an extensive bank of knowledge to weave into his story! One thing I wasn’t expecting, but which was quite welcome, was the nostalgia for MMORPGs.  So much about the OASIS seemed designed to trigger happy MMO memories, though it is clear that OASIS exists after the unfortunate migration of games from subscription-based to free-to-play/pay-to-win.  In any case, I would expect this novel to hit some positive buttons for anyone with happy memories of either 1980s or of MMORPGs.


For me, most of the novel was an exciting thrill ride, but the beginning started off a little bit bumpy.  I know it was important to establish the physical world and Wade’s part in it, but I felt like the bleakness of that beginning segment dragged on too long.  It featured a little too much of Wade being alone, thinking about his lack of meaningful family or friends, the environmental and social ruin of the world, and how his life was a miserable march towards death.  For a book that I’d expected to be mostly a fun quest story (and had chosen to read specifically for that reason), I found this dismal enough that I almost decided to start reading something else instead.  Happily, once the story moves to Wade in the OASIS, his virtual friends, and the treasure hunt, the pace and tone both perk right up.


As you can probably gather from the description, this is a quest story, where the main character Wade is trying to acquire three keys and pass through three gates in a virtual world using his knowledge of 1980s pop culture and skill in gaming.  The story really is that straightforward, so it is a credit to Cline’s storytelling ability that it is so engaging and entertaining. Wade’s companion top egg hunters (‘gunters’)-- Aech, Art3mis, and Shoto/Daito--are interesting characters in their own rights, each with their own stories and dreams. There is a stereotypically evil corporation, but its existence makes a certain sort of sense in their dying world--they may impress people into debt slavery, but some people are willing to accept that in exchange for food and shelter.  I was hopeless at figuring out the solutions before the characters, because I’m just not that good at the 80’s, but the riddles seemed both challenging and well-designed.  I’m glad I finally got around to reading Reader Player One, and I’m excited to see what Cline will write next.         


My Rating: 4/5

Ready Player One is a highly entertaining debut novel, which makes excellent use of 80’s pop culture and MMO experience in an Earth that is in environmental and societal decline.  The beginning is a little bit too bleak and full of existential dread for me, but the story soon picks up as the dangerous puzzle quest that Wade has made his life’s goal starts to get underway. The story is pretty straightforward, featuring Wade and some of his enthusiast friends squaring off against an evil corporation in the search for Halliday’s Easter Egg.  However, the pacing, the characters, and the storytelling ability that are on display here are really impressive, and make this one of the most fun books I’ve read so far this year!     

Monday, April 27, 2015

News: Read-Along of Kushiel's Dart, by Jacqueline Carey

I'd like to announce a read-along of Kushiel's Dart by Jacqueline Carey, in which I will be participating!  This is a series that I've been interested in but have never read, so the read-along, started by the Dab of Darkness blog, seems like the perfect time to give it a try!  Here's the current schedule:

Week 1: May 10, Chapters 1-8, Hosted by Dab of Darkness
Week 2: May 17, Chapters 9-18, Hosted by Tethyan Books
Week 3: May 24, Chapters 19-26, Hosted by Over the Effing Rainbow
Week 4: May 31, Chapters 27-36, Hosted by Beauty is a Sleeping Cat
Week 5: June 7, Chapters 37-45, Hosted by Dab of Darkness (unless someone else wants to host)
Week 6: June 14, Chapters 46-54, Hosted by Books Without Any Pictures
Week 7: June 21, Chapters 55-63, Hosted by Dolce Bellezza
Week 8: June 28, Chapters 64-73, Hosted by Lynn’s Book Blog
Week 9: July 5, Chapters 74-83, Hosted by Dab of Darkness (unless someone else wants to host)
Week 10: July 12, Chapter 84-END, Hosted by Over the Effing Rainbow


and here is the list of current participants:


Celine at Nyx Book Reviews
Bellezza at Dolce Bellezza
Susan (me) at Dab of Darkness

Each week, the week's host will send around questions about the section of the book covered.  The participants will post their answers, along with any other musings about that section, and then there's generally lots of discussion in comments, especially at the weekly host's blog. 

There's still plenty of time if anyone would like to jump in and join the fun!  You don't have to host or even have a blog-- you're welcome to discuss in the comments of the hosting blog each week. We also have a Goodreads Group started for SF/F Read-Alongs in general, and there is a specific folder for this read-along. 

I'm looking forward to reading and discussing Kushiel's Dart with everyone!

Sunday, April 19, 2015

Review: Sabriel by Garth Nix

Sabriel by Garth Nix
Published: HarperCollins Australia, 1995
Series: Book 1 of the Old Kingdom

The Book:

Sent to a boarding school in Ancelstierre as a young child, Sabriel has had little experience with the random power of Free Magic or the Dead who refuse to stay dead in the Old Kingdom. But during her final semester, her father, the Abhorsen, goes missing, and Sabriel knows she must enter the Old Kingdom to find him.

She soon finds companions in Mogget, a cat whose aloof manner barely conceals its malevolent spirit, and Touchstone, a young Charter Mage long imprisoned by magic, now free in body but still trapped by painful memories. As the three travel deep into the Old Kingdom, threats mount on all sides. And every step brings them closer to a battle that will pit them against the true forces of life and death--and bring Sabriel face-to-face with her own destiny.” ~WWEnd.com

I’ve never read anything by Garth Nix before, but this series comes highly recommended by some of my best friends.  Surprised that I hadn’t read it in high school, they marched me right to a bookshelf in Barnes & Noble and said, “Here, this is the book you’re buying today.” Thank you, friends, for encouraging me to fill this gap in my reading!

My Thoughts:

The world of Sabriel contains magical and technological lands that are separated by a long wall. The heroine, Sabriel, has spent most of her life in technological Ancelstierre, though she has remained close enough to the wall to be able to practice magic.  Her father practices his art-- making sure the dead remain dead-- in the Old Kingdom, but he has kept her mostly ignorant of her home realm.  Within the story, this is for her protection, but it also allows Sabriel to be a character through which the reader can learn about the magical kingdom.  I was impressed by the creativity of the uses of magic and the different magic systems, and the vividness of description that made the more action-heavy scenes easy to visualize.  I didn’t get an altogether clear sense of the framework underpinning the magic, but it seemed like something that might be explored more thoroughly in the later novels of the series.

I felt like the heart of the story involved Sabriel’s growing into her responsibilities, finding confidence in herself, and accepting the nature of death.  She seemed like an excellent young adult heroine, since I think her uncertainty and feelings of inadequacy would be particularly easy to identify with for people of that age.  In addition, her loyalty to her family and friends, her compassion, her practicality, her courage, and her capability to rise to the occasion make her a heroine that it is easy to admire.  Her companions, the talking cat Mogget and the dislocated Touchstone, also help her along the way.  I loved Mogget’s sarcastic personality, and was happy that Touchstone’s potential as a love interest did not overwhelm the story.   

Sabriel’s story here is very straightforward and complete in one novel-- she has to find and rescue her father, and find out what evil has managed to imprison him.  The story has a lot of forward momentum, initially because of a powerful dead creature, likely related to her father’s trouble, that is relentlessly pursuing her.  On top of this immediate danger, Sabriel is driven by the knowledge that the longer it takes her to find her father, the less likely it is that she will be able to save him. There’s a lot of action, danger, and excitement along the way, as Sabriel learns more about the state of the Old Kingdom and the evil that her father was trying to defeat.  Overall, it was a very fun, quickly-paced novel, and one that was difficult to put down.

My Rating: 4/5

Sabriel is an exciting young adult fantasy novel that I regret it has taken me twenty years to get around to reading. I enjoyed the creativity of the various kinds of Old Kingdom magic, though I hope the system is more thoroughly explained in the later novels of the series. I think the heroine Sabriel would be easily relatable for teen girls, and I appreciated that her strength and competence also made her a character that was easy to admire.  Sabriel’s quest to rescue her father was simple in structure, but there was plenty of action and excitement along the way. I enjoyed following Sabriel as she learned about the Old Kingdom and grew into her responsibilities as her father’s daughter.  I am looking forward to reading the sequels!